Panel 6 - The Dreamlands, HPL's Inspirations
Classical myth and mental landscape - join us for a discussion of Lovecraft's inspirations
Heather Hudson has been a professional illustrator since 1994, working in the fantasy and hobby gaming genres. As the owner of Studio Wondercabinet, she creates traditionally-inspired artwork in traditional and digital media. Heather Hudson received degrees from San Jose State University and the University of Washington in the area of Theatrical Design and production. Subsequently she pursued art studies at the Gage School (formerly the School of Realist Art), Seattle's School of Visual Concepts, and TLC workshops. She is a member of ArtPACT and the Women In Fantastical Illustration on-line community. During her career, Heather Hudson has created artwork for game companies including Wizards of the Coast, AEG, Chaosium and Beamdog. Her work for the game Magic; the Gathering extended to nearly 200 cards. Today she focuses largely on personal projects, including the successful "Cthulhu Christmas Greeting Card" Kickstarter project of winter 2015. Heather is currently working on a Mythos-inspired illustration project and a personal project involving faeries. She lives in Seattle, Washington.
In 1998 Scott Glancy left a perfectly functional career as an attorney to join up with the role-playing game publisher Pagan Publishing, the nerd equivalent of running away to join the Foreign Legion. Today Scott is the man in charge of Pagan Publishing (much in the same sense that the last surviving legionnaire can be said to be in command of Fort Zinderhoff). Pagan’s most recent project is “Horrors of War,” an anthology of scenarios set during the Great War for the Call of Cthulhu role-playing game. Scott is a contributing author on the award-winning Delta Green series of Call of Cthulhu rpg supplements and has had Lovecraftian fiction published in several short story collections including the recent "Book of Cthulhu II," "Shotguns v. Cthulhu," and the upcoming “Swords v. Cthulhu.” You can hear his recorded games sessions on Role-Playing Public Radio, and listen to him bloviate on the Unspeakable Podcast and Podcast at Ground Zero.
Kenneth Hite has designed, written, or co-authored over 80 roleplaying games and supplements, including GURPS Horror, The Day After Ragnarok, Trail of Cthulhu, Bookhounds of London, Qelong, The Dracula Dossier, The Delta Green RPG and Night’s Black Agents. Outside gaming, his works include Tour de Lovecraft: the Tales, Cthulhu 101, The Nazi Occult and The Cthulhu Wars for Osprey Publishing, and a series of Lovecraftian children’s books. He has several published Cthulhu Mythos short stories, writes the “Lost in Lovecraft” column for Weird Tales, and covered the High Strangeness for ten years in his “Suppressed Transmission” column in Pyramid. Half the podcasting team behind Ken and Robin Talk About Stuff and an Artistic Associate at Chicago’s WildClaw Theatre, he lives in Chicago with two Lovecraftian cats and his non-Lovecraftian wife, Sheila.
Nathan Carson is a musician, writer, and Moth StorySlam champion from Portland, OR. He is widely known as co-founder and drummer of the internationally touring doom metal band Witch Mountain, host of the XRAY FM radio show The Heavy Metal Sewïng Cïrcle, and owner of the boutique music booking agency Nanotear. His byline can be found in the Willamette Week and the Oregonian. A regular on the weird fiction convention circuit, he has published many short stories and novelettes in critically acclaimed horror anthologies. His first standalone novella, Starr Creek, was recently released by Lazy Fascist Press and currently sits at #1 on the Goodreads list of “Books Like Stranger Things.”